The WeakMap object has key-value pair as elements where the key should be an object and the value can be any primitive value or object. The objects which are used as keys in a WeakMap are garbage collected if they don’t have any reference to them.
Following is the code for WeakMap object in JavaScript −
Example
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Document</title>
<style>
body {
font-family: "Segoe UI", Tahoma, Geneva, Verdana, sans-serif;
}
.result {
font-size: 18px;
font-weight: 500;
color: rebeccapurple;
}
</style>
</head>
<body>
<h1>WeakMap object in JavaScript</h1>
<div class="result"></div>
<button class="Btn">Show WeakMap</button>
<h3>Click on the above button to create and display a WeakMap object</h3>
<button class="Btn">REMOVE</button>
<h3>Click on the above button to remove reference of the WeakMap key</h3>
<script>
let resultEle = document.querySelector(".result");
let btnEle = document.querySelectorAll(".Btn");
let personObj = {
name: "Rohan Sharma",
age: 22,
class: 9,
};
let WeakMap1 = new WeakMap();
WeakMap1.set(personObj, "Rohan Object");
btnEle[0].addEventListener("click", () => {
resultEle.innerHTML = "personObj : " + WeakMap1.get(personObj) + "<br>";
});
btnEle[1].addEventListener("click", () => {
personObj = null;
resultEle.innerHTML += "personObj : " + WeakMap1.get(personObj) + "<br>";
resultEle.innerHTML += " personObj is now removed from memory";
});
</script>
</body>
</html>Output
The above code will produce the following output −

On clicking the ‘Show WeakMap’ button −

On clicking the ‘REMOVE’ button −
